Challenge 2019-03
Game Challenge Write a ‘snake’ game Graphics Challenges Write a program to draw a brightly coloured tropical fish. Write a program to draw a lighthouse… Leggi tutto »Challenge 2019-03
Game Challenge Write a ‘snake’ game Graphics Challenges Write a program to draw a brightly coloured tropical fish. Write a program to draw a lighthouse… Leggi tutto »Challenge 2019-03
Graphics Challenge First write a program to draw a line on the GraphicsWindow following the mouse. Below is a starter: GraphicsWindow.Show() xLast=GraphicsWindow.MouseX yLast=GraphicsWindow.MouseY While(“True”) x=GraphicsWindow.MouseX… Leggi tutto »Challenge 2019-02
La libreria Clock fornisce accesso, soltanto in lettura, all’orologio di sistema Consulta le funzionalità della libreria Clock Visualizza i dati forniti dalla libreria Clock Applicazioni Data e… Leggi tutto »Clock
Consulta i valori di default delle proprietà della tartaruga Turtle.Show() TextWindow.WriteLine(“Turtle.Angle = ” + Turtle.Angle) TextWindow.WriteLine(“Turtle.Speed = ” + Turtle.Speed) TextWindow.WriteLine(“Turtle.X = ” + Turtle.X… Leggi tutto »Turtle – Proprietà
Consulta i valori di default della finestra grafica GraphicsWindow.Show() TextWindow.WriteLine(GraphicsWindow.BackgroundColor) TextWindow.WriteLine(GraphicsWindow.BrushColor ) TextWindow.WriteLine(GraphicsWindow.CanResize ) TextWindow.WriteLine(GraphicsWindow.FontBold ) TextWindow.WriteLine(GraphicsWindow.FontItalic ) TextWindow.WriteLine(GraphicsWindow.FontName ) TextWindow.WriteLine(GraphicsWindow.FontSize ) TextWindow.WriteLine(GraphicsWindow.Height ) TextWindow.WriteLine(GraphicsWindow.Left… Leggi tutto »GraphicsWindow – Proprietà